
Sunday, November 30, 2008
Attention To Detail

Look'n'Feel Volume I

Look'n'Feel Volume II

Look'n'Feel Volume III
Typography

Anatomy of type
upper case - capital letters, also known as "caps".
lower case - the small letters of the alphabet.
baseline - refers to an invisible line that the characters are standing on.
meanline - an invisible line that runs along the top of lowercase characters.
x-height - height of the text bodybetween the meanline & baseline.
ascender - strokes on the letters [ b, d, h ] that rise above the meanline.
descender - strokes on the letters [ p, y, g ] that go below the baseline.
counter - space that totally or partially closes inside the letters [ b, d, p ].
serif - finishing strokes that project from the main stroke of a letter.
ligatures - where two or more characters are joined as a single unit [ fi, ff, fl ].
Type is an essential part of any design, as text to read, or as a visual element. Selection of a typeface can create a mood for your design. Type can be curved or straight and there are thousands of variations.
It has four basic categories :
serif - lines extend from characters, traditional style
sans-serif - without serif, a modern, simple, clean style
display - decorative, headline advertising style
script - based on calligraphy and handwriting style
type do's :
create a visual hierarchy using different sizes
contrast elements using different font styles
use colour to create emphasis
type don'ts :
have two script fonts on the same page
use script and italic fonts together
mix several different decorative fonts
create an interesting but unreadable page
Grid Systems

A grid can be used to organise the contents of a design into a framework. These frames are mostly hidden in the final layout, but can be visible, depending on the look & feel you are trying to create.
Grids provide consistent placement for all the elements, forming a sense of style. In the process it aligns everything to form a sense of order. Grids are based on the smallest sized area to be used. Grid systems can be from 1-8 columns or more, depending on the design.
Grids using guides
The best way to create a grid system for your design, is to use the ruler and guides provided in programs such as Adobe Illustrator or Photoshop. They can be set to create the desired grid and locked into position. Because guides are hidden they can be edited or added to, without being seen on the final design.
Alignment

There are several ways to align the elements of a design. These alignments are based on either a horizontal or vertical axis and operate in conjunction with any grid that may be in place.
The process of aligning elements can create other shapes due to their close proximity, in the same way that a mosaic is formed. Alignment is a feature that comes in most computer software. It usually becomes available when you select multiple objects.
Kuler Web 2.0 Online App

Adobe Kuler is an online Web 2.0 application that can be used to create colour schemes. These can be based on the rules of colour theory to create Analogous, Monochromatic, Triad, Complementary, Compound, Shade or Custom colour sets using up to 5 colours. Very cool stuff. There are also some nice web links on Kolor Theory.
Adobe has also built Kuler into it's CS4 range of programs, making it easier than ever to design the perfect set of colours. To use this Online Web Application your Web Browser requires the Flash Player plug-in. If you don't have it, you will be asked to download it.
Adobe Icon Colours

Saturday, November 29, 2008
Colour Theory

Just like design, the use of colour has rules and methods for the way in which colours can be used in combination with each other.
Primary colours
These are the three basic colours that are mixed together to form all others, and can't be made from any other colours.
Secondary colours
These are made by mixing two of the primary colours together.
Tertiary colours
These are made by mixing a primary and secondary colours together.
Psychology of Colour
Of all the methods of communication, colour is the most instantaneous. Everyone reacts to colour in a different way. The choice of a favorite colour is a reflection of the individual and their psyche.
Red
Is a warning signal used to indicate danger, it is an aggressive colour that commands and gets attention, also used to display energy and excitement. Descriptions : exciting, energizing, sexy, hot, dynamic, stimulating, aggressive, powerful.
Yellow
Relates to the sunshine, it's rays and a sense of warmth and good feeling. It is used to grab attention or warn of hazards and danger, when used with black. Descriptions : cheerful, happy, warm, sweet, sunshine, luminous, hot, enlightning, energy.
Blue
Is associated with the sky and water and a sense of the serene, with a reliable and consistent quality to it. Descriptions : calm, quiet, peaceful, restful, heavenly, cool, clean, water, classic, traditional.
Orange
Is used to provide a sense of fun, the warmth of yellow and excitement of red, it will often appear on toys or games for children and in festive events. Descriptions : fun, whimsical, happy, glowing, vital, sunset, juicy, tangy, friendly, loud.
Green
Is seen as part of nature and all things organic, fresh and healthy. A sign of the new season, spring and it's associated re-growth. Descriptions : nature, forest, spring, quiet, soothing, refreshing, lively, money, military.
Violet
Was rare and expensive in europe, only used by royalty and the church. Now it is thought of, as a complex and creative colour. Descriptions : mystical, spiritual, meditative, creative, expensive, regal, powerful, elegant.
White
Is used to show clean, crisp and pure things, the indicator of all things good, it can also provide a sense of space and depth, to provide style and class. Descriptions : pure, clean, sterile, innocent, silent, lightweight, airy, bright, glistening.
Black
Is associated with death and grief, but is also now used to display the ideas of power, elegance, sophistication and style. Basic black is now a fashion statement. Descriptions : powerful, elegant, mysterious,heavy, bold, classic, strong, expensive, night.
Monday, November 24, 2008
Screen Design Objectives
A good presentation should be clean, simple and easy to use, with information being concise and freely accessible. The level of technology should enhance the process of getting the message across, rather than being used for it's own sake. It's better to use things well, than implement them badly.
Communicate with clarity :
Make your message clear and easily seen.
Build quality, appear to be useful and well crafted.
Ease of use, have a clean navigation system.
Provide interesting content that's easy to get to.
Keep a visual consistency :
Organise the content using a grid or table.
Location and placement of objects on the screen.
Similar labeling of buttons for the navigation.
Repeated use of rollover states & sounds.
Use of contrast :
Create a hierarchy using different type sizes.
Use colour to provide focus on important areas.
Contrast different media technologies.
Keep things tidy and uncluttered :
Compact the navigation system.
Layer the information for display when needed.
Provide contrast and interest with negative space.
Principles of storytelling :
Beginning - catch the interest of the vistor.
Middle - deliver the message.
End - the pay off.
Kiss Principle :
Keep things clean, simple and easy to use.
Information should be concise and freely accessible.
Don't use technology for it's own sake.
Design Interaction

elements
line, type, shape, texture or images.
principles/structure
balance, contrast, unity, value, colour.
format
In order to design something, we must first determine the space in which it will exist. In the case of multimedia we are using a screen based format, with pixels as the unit of measurement.
800 X 600 pixels for a 15” screen & 1024 X 768 pixels for a 17” screen. All have an aspect ratio of 4:3 which is also the format for standard definition television or video. Full HD Digital television uses a 16:9 aspect ratio format with 1920 X 1080 pixels.
It uses additive colour, mixing three primary colours : red, green, blue. Known as rgb, this is how monitors create the full range of colours. This means that when all three are mixed together they form the colour white.
Screens also have a resolution of 72 pixels per inch known as ppi. Referred to as display or monitor resolution. So that every pixel in an image is represented by a pixel on the screen. Which is the format we deal with in multimedia.
Design Process

project brief (stage 1)
Specifications of the project are clearly defined in great detail.
research (stage 2)
Information gathering to gain an understanding of what you are working on.
information architecture (stage 2)
Determining how much content is needed to communicate your message.
Organising that information into packets ready for delivery.
concept development (stage 3)
Putting thoughts onto paper to define the problem using a series of lists.
Brainstorming - writing down any ideas you may happen to think of.
Notes on observations you made during your research.
thumbnail sketches (stage 3)
Sketches help to develop an idea on paper before going on a computer.
Seeing how things fit together in the chosen format. Are changes needed?
Does it work? Developing ideas further, until it evolves into a final solution.
storyboarding (stage 3)
Used to layout the screens or pages of the project into the different sections.
Mapping out levels of interactivity for different sections of the presentation.
It is also used to describe "keyframes" in animations or movie development.
implementation (stage 4)
Transferring ideas from paper into working "mock-ups" or "prototypes".
Proof of concept stage - changes are made due to technical restrictions.
Mostly it's about ironing out the "bugs" for the final assembly.
Production (stage 5) + Final Design (stage 6)
Once the design is finalized it is subjected to usability testing, to determine if there are any issues to deal with. This process of refining will continue until all issues are resolved, then proceed to the final client presentation, approvals and distribution of the product. Part of this process is the "rationale" where the reasons for the selection of fonts, colours, design elements and the use of any particular technology are explained and justified
Designer's Role

When putting together web sites, designers don’t work in a vacuum. They will usually have a lot of help from people who are expert at developing the content and implementing the relevant technologies.
Powerful design is about shaping information and sharing experiences in such a way that the user is drawn into the interactive conversation as an active participant, rather than left as a passive recipient at the end of a wire.
What is Design ?
All design starts with an idea in mind and an objective that is to be achieved. The idea may be the product of brainstorming or another idea generation method or a perceived need that you have identified in a potential market.
design
1. work out the structure or form of (something), making sketchs or plans.
2. plan and make artistically.
3. intend for a specific purpose.
4. preliminary drawing.
5. arrangement or features of an artistic or decorative work.
6. art of designing.
7. intention. eg. by design.
The process of designing is to arrange the parts into a coherent order. These parts can be text, images, animation, video and sound. Which are organized using fundamental rules of graphic design. These elements and principles are the basic building blocks of any design.

